Monday, August 6, 2012

Monday Night Mordheim: Exceptions

I've been thinking very little about Mordheim lately. There are times I feel bad about that, but other times when I realize that there are a lot of things that I can still talk about. One thing I love to talk about is the rules. 

I love the rules of Mordheim, and for a bunch of reasons, but in the end it comes down to a very simple thing. It is a very simple rule system with quite a few exceptions. 

The simple rules system with exceptions is what makes the game great. Most of these exceptions come from the skills that can be had by various hero characters. Others come from special rules for particular models. The wonderful thing about these rules and skills is that they provide some sort of exception to a rule. Now, sometimes it is as simple as a bonus to a particular roll, or sometimes as powerful as a total rule exception (like ignoring set up rules like 'Infiltrator'). 

The particular advantage of these exceptions is two-fold. First it allows you to customize your force depending on your opponents, and secondly that it makes it far easier to homebrew things. The knowledge of what exceptions are already allowed, makes creating new exceptions that much easier.

Next week, I want to really delve into those exceptions, and talk about which ones are game makers, which are game breakers, and do a bit of tactica on them.

However, I do want to talk about something else before I sign off. I realize that most of the blogs I follow update in the morning, and I enjoy having some stuff to read first thing. I also realize that many people who read my blog are Brits and thus aren't going to be looking at this until Tuesday morning anyway. I was wondering if I should change format to a Monday Morning Mordheim, and post stuff before I go to work (which given time differences would barely qualify as morning for Brits), or have it auto post sometime in the night. Is MNM a good thing, or should it switch to MMM?


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