Friday, September 7, 2012

Metagaming the Metagame.

As is well documented across the blog, I have a tendency to metagame. I like the metagame when it comes to RPGs. It's pitting the player against the DM, in a battle of wits. There's nothing quite like it. I've mentioned that if a DM gives me something that I'm going to use it, and well, I've taken that around the other side.
I love a feint within a feint, inside a trick. A few weeks ago, I told my current PCs in my Skype game that my friend Megan was designing a bad guy for the sandbox game of D&D we were running. That way they would run into it whenever they wandered into the wrong area. Those who know her are rather wondering what she's stated up.
However, Po started sending her emails just to be an annoyance today. So I thought that a bit of turnabout is fair play. I quicked up some stats for a 10th level thrikreen psion vampire. Then I 'accidentally' hit reply all to the wrong email thread. The email was something along the lines of; 'I fixed the formatting, please send me the psionic powers please, I need it for next week'.
So right now, I'm waiting to see if they take the bait and start stocking up on holy symbols, holy water, garlic, and other anti-vampire things. So during the middle of the game tonight, I'm going to post this blog post. So then they'll know kinda what's really going on. If they bother to check my blog. Evil? Maybe. Did I tell them that there was game info on the blog that they should use? Definitely. Will Megan and I laugh if they go in to face her baddy armed for vampires and encounter something else entirely, yes, yes we will.
A feint within a feint, within a dirty trick, and a tell that they have to pick up on. I'm not a nice DM, but I TOLD them what was going on.

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