Saw this around the net- GM questionaire from D&D with Pornstars. Great name, not a follower, but an interesting idea.
1. If you had to pick a single invention in a game you were most proud of what would it be?
Ah, that would be the expanding caltrops that get eaten and then expand in the stomach. Lots of damage, then save or die from massive damage. Mucho fun.
2. When was the last time you GMed?
Real GMed? Like with a group? Maybe two weeks ago.
3. When was the last time you played?
As a player? Undoubtably back in december.
4. Give us a one-sentence pitch for an adventure you haven't run but would like to.
A chase scene that actually worked!
5. What do you do while you wait for players to do things?
6. What, if anything, do you eat while you play?
Whatever I want, but I prefer Peking Duck.
7. Do you find GMing physically exhausting?
No, why would it be?
8. What was the last interesting (to you, anyway) thing you remember a PC you were running doing?
Running a Death Company.
9. Do your players take your serious setting and make it unserious? Vice versa? Neither?
Not really, all games are only semi-serious to begin with.
10. What do you do with goblins?
Have them kill each other in interesting ways.
11. What was the last non-RPG thing you saw that you converted into game material (background, setting, trap, etc.)?
There's an episode of Dr Who that will be making its way to the table soon enough.
12. What's the funniest table moment you can remember right now?
I still think the funniest thing I ever did was releasing some undead mice that sent an entire group of fellow players first into a panic, and then into a kill me mood.
13. What was the last game book you looked at--aside from things you referenced in a game--why were you looking at it?
Uh, that would probably be one of the birthright books, more information, I guess.
14. Who's your idea of the perfect RPG illustrator?
Tony DiTerizzi, love his planescape stuff, or Brom with his Darksun work, its just so evocative.
15. Does your game ever make your players genuinely afraid?
16. What was the best time you ever had running an adventure you didn't write? (If ever)
Loved running Expedition to Castle Ravenloft.
17. What would be the ideal physical set up to run a game in?
A good table, adequate lighting, and comfortable seats.
18. If you had to think of the two most disparate games or game products that you like what would they be?
Uh, probably Call of Cthuthu 5th Edition and Marvel RPG (Saga version)
19. If you had to think of the most disparate influences overall on your game, what would they be?
I would say the various game groups that I've been involved with, each one is a unique set of players that makes the game work differently.
20. As a GM, what kind of player do you want at your table?
One who thinks, but is unafraid to act.
21. What's a real life experience you've translated into game terms?
Uh. Not sure.
22. Is there an RPG product that you wish existed but doesn't?
More Alternity game stuff.
23. Is there anyone you know who you talk about RPGs with who doesn't play? How do those conversations go?